Started as a box, which I formed into a shoe and finally became a cartoony man. 3D is so time consuming...
Project time: 4 hours
Note to self:
Box > Edit Poly > Symmetry > Mesh Smooth (2 iterations)
Created half the body with vertex points at the center of the body set to 0 on the x-axis. When mirrored in Symmetry modifier over the x-axis, the points weld together automatically and perfectly.
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